Call of Duty: Modern Warfare II
Level Designer on Call of Duty: Modern Warfare II.
The ultimate weapon is team.
Squad up and fight alongside the iconic operators of Task Force 141 with the return of Modern Warfare.
Call of Duty: Warzone - Pacific
Level Designer on Call of Duty: Warzone - Pacific.
Free for everyone. Drop in, armour up, loot for rewards and battle your way to the top.
Created in Unity
DreamWatcher: Level 3 (Drowned Gallery / Lost Shrine)
Dreamwatcher is a 3D platforming metroidvania produced in 14 weeks in collaboration with artists, animators, designers and programmers at Le Campus ADN.
Created in Unreal Engine 4
Cadaver Slammer is a first person shooter map that takes place in a zombie-infested prison.
As a level designer I am passionate about the melding of challenge, storytelling and world-building in video games.
I have a background working on a variety of games from AAA scale to indie as a cooperative and team oriented worker.
Using my experience in filmmaking and media studies attained through my BA in Communication Studies at Concordia University, I aim to add cinematographic considerations to level layouts providing for immersive experiences.
I am fully committed to producing engaging and enjoyable content.